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Some feedback:

The avaliable range of camera angles needs to be increased, I should always be able to see all the enemies, even in focus.

The early enemies have too much health, making them feel less like easy trash and more like boring mini-bosses. I shouldn't be shooting away at the first enemies for 20 seconds each to kill them.

Lag Optimisation: I can't play the game fullscreen on min graphics because it lags a lot.

Difficulty Curve: Half of the early encounters have easily seen safe spots that make them free, and the other half are basically just those + target shots, which make them a lot harder. The early encounters need working on.

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G'day 6000j,

I appreciate the feedback!

Turns out our build is horrendously outdated. I'll be pushing the latest build up in the next few days! Watch out for an update.

The good news is a lot more content, far better balance, more weapons! A lot more optimisations! It should run much better.

Thanks for checking it out again! I hope you give it another whirl when it updates


Thanks for the quick response.

I will def give it another whirl when it updates, looking forwards to seeing all the changes you guys have made! I had forgotten about the game until recently, when I tried out touhou, and was like 'oh yeah I got this game last year lets try it out'. 

Apologies if this is rude, but just a bump to remind you to upload the new builds to itch. 


It's all good! I have uploaded a new build today to Itch, you should give it a go.

It does have some issues regarding text not always showing up, and the beam weapons not cleaning themselves up correctly. I'll be looking into those issues soon and hope to do a new upload in the coming week with many of the immediate bugs fixed.

New version! Will try it out immediately

Where should I contact you guys if I find bugs?

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G'day 6000j,

We'll eventually have a more stable platform for reporting bugs, but for now feel free to drop us a line at 

Thanks for checking Witch Thief out c: